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Old 08-22-2003, 11:29 AM   #7
Ziroc
Ironworks Webmaster

     
     Bow to the Meow

 

Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,732
Quote:
Originally posted by Memnoch:
quote:
Originally posted by Dreamer128:
Sounds great, though I hope the city wont be too packed with NPC's (lag! ).
Good way to get around this is to break the city up into wards (or even break the wards up into smaller subwards with lots of area transitions). The biggest cause of lag is heaps of NPCs and scripts on a big tileset area. [img]smile.gif[/img] [/QUOTE]Yep! Thats how I have it planned. There is no way I could do ALL of Waterdeep, hell, I'd be modding until I was 90. The Mod will take place in an area of Waterdeep, and that area will be broken into 12 areas.

BTW, I'm making future levels of Undermountain (like 10 is) smaller (tileset wise) so loading levels is faster. I doesn't mean they will be less easy!!

It's just that loading level 5,6 and other HUGE levels takes too much time, and I MAY resize them as well. (I've resized level 6 down a bit this past week as well).
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