I have seen something similar to this henchman problem.
When traveling between the sewers and Skullport there are two U-shaped rooms you must teleport through first. My druid's animal companion and a teammate's pixie familiar got stuck in one of these rooms while the rest of our team made it to Skullport. We got our followers back when we went down to the fourth level.
So this problem seems to affect more than just henchmen...
[ 10-12-2005, 01:00 AM: Message edited by: javan ]
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