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Old 01-01-2007, 02:37 PM   #1
Mozenwrathe
Symbol of Cyric
 

Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
Okay, I need help. These are the themed builds I want to try to design for NeverWinter Nights specifically for the Escape From Undermountain module online here. They are all based on characters previously played by myself or good friends of mine. At least these ones are all elven to start with, so I have something to jump off from with all three.

1) Elthorion Kinslayer
fighter/weaponmaster/?

I was aiming for a strength/dexterity crossbreed build if at all possible. I don't think it is, sadly enough, so I may have to make two versions of him. In the original game we were playing in, Elthorion dual-wielded a whip and a greatsword. In this game, I know that is impossible for a Medium-sized creature for two reasons: greatswords cannot be dual-wielded by anything smaller than a Large creature, and whips MUST be in the main hand. I am willing to sacrifice the main concept in order to have him dual-wield two weapons (preferably bastard swords, but longswords may have to be substituted to conserve the feats). With that in mind, he is also supposed to be able to access magic. I am thinking a few levels in rogue (for the dexterity build) or sorcerer/cleric (for the strength-based build).

So for him I take it that starting off with a 20 Dexterity for the dexterity build is going to be essential. For the strength version of the build, what should I be aiming for if I still intend on using a whip for one of the two weapons? And really, should I even bother on a strength build to get Weapon Focus in it?

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2) Ichilandar, elderboy of House Tintoreda
(ranger/weaponmaster/(rogue?)

Based as one of the blood brothers of my main character, this one I figured on doing a standard strength-based dual-wield longsword or longsword/shortsword character. Nothing really fancy, except for some competancy in the longbow. Anything specific for me to remember in that scenario?

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3) Lei'Saran, bethrothed to Ichilandar, hunter-slayer
(ranger or fighter/rogue/assassin or shadowdancer)

Looking for a character build that is great with the whole stealth thing, but doesn't slack off when it comes to hitting people. More than likely a purely dexterity-based character, as I doubt she'll be using anything else than shortswords, rapiers, and daggers. (Maybe some of those new maces to play percussion on an opponent's head.)
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you.
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