Oh, I completely forgot combining a Paladin with a cleric. You have the potential to be really effective against the undead in particular since charisma enhances the clerics turn undead class ability, as well as enhancing the paladin's saving grace saves. Deciding how to allocate basic attribute points will be a tough trade off, it seems. You will need good charisma for both the paladin and the cleric, so that is easy. Wisdom is needed for the cleric spell casting but doesn't do alot for the paladin, but then I don't know how many levels of paladin you would really want to take anyway if your primary goal is beefing up the cleric main class. You will also need decent strength and constitution if you want to be an armor wearing fighter type in addition to just a cleric. I guess you could leave strength and constitution at 12 each, take toughness as a feat, and leave intelligence and dexterity at 10 each, allowing the rest of the points to allocate to charisma and wisdom. I haven't played a paladin since Baldur's Gate & follow ons, so I don't know what would be the optimum number of paladin levels to take to max the melee ability. Maybe someone who has played paladins alot could give the benefit of their in-game experience, since most of this is theory off the top of my head.
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