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Old 05-23-2006, 05:20 PM   #37
Ziroc
Ironworks Webmaster

     
     Bow to the Meow

 

Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,732
Quote:
Originally posted by SHO-VA:
it looks to me as if the main reason for no dm client in the release, is from this:
http://www.nwn2news.net/modules/news...p?storyid=1068

gamespy strikes again. not surprising overall, I always thought gamespy was the worst part of NWN.
That is kinda BS though. There is a gamedev code plugin you add to the engine, its not like they have to recode the entire thing into NWN2. It sounds like a blame-game. (i.e. they blame someone besides themselves).

Without gamespy, MANY people wouldn't be hooking up and playing NWN. You'd be surprised.

I remember when gamespy was run by 4 people, and then, it was called Quake-spy. Was made for Quake 1. [img]smile.gif[/img] I even registered it.

Don't use it now--as a separate program-- but it's plugin IS in many games now--and it does help.

What I don't get is they said the DM client won't be touched, so why is it missing? If the code is there, and works, so should the gamespy code.


Atari has been hurting for a long time now, and MANY Games in the past year have been rated high, but remember Temple of Elemental Evil? That was a shit game, and people blamed Atari.. lol. Nope, it was the developers. They released crappy/buggy games before with different publishers.

You can't always blame the Publisher. (We shall see what happens with NWN2). Hope all goes well though. I want NWN2 to kick ass! [img]smile.gif[/img]
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