Thread: rogue/Monk
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Old 02-14-2006, 10:45 AM   #8
Stratos
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Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
Quote:
Originally posted by Cornbread:
Monk/rogues are pretty fun man. If you plan on playing him long term I would go with using Kamas as weapons instead of unarmed. The reason for this is if you keep leveling rogue you wont get the ki strike bonuses to hit creatures that need +2 or +3 to defeat damage reduction after awhile. If you use Kamas you will still get the same amount of attacks and can still buy or find magical kamas that have these bonuses. Plus when you get knockdown for free with the monk you will be a sneak attacking mofo. I am pretty sure Kamas are light weapons and can benefit from the weapon finess feat too. Another fun combo is Monk 6/rogue 5/Blackguard X. You get some cool abilities, decent sneak attack, fun summons and with a few charisma points you have some decent saves. Anyways,


Sly
Monk gloves can overcome damage reduction just like magical weapons, unless they've changed it in some patch. All you need if you face an enemy with, say, 20/+3 damage reduction is to buy a glove that have an enchantment bonus of +3 or greater. This makes the Ki Strike +4 and +5 feats completely reduntant.

Monk gloves don't give you a bonus to damage, though, just AB.
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