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Old 09-05-2005, 06:53 AM   #4
Zink Whistlefly
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Join Date: March 20, 2005
Location: North Yorkshire, England
Age: 45
Posts: 520
Some excellent suggestions there Legolas [img]smile.gif[/img] . Much more innovative than my plain fighter route!

I've always been a little skeptical of the True Strike spell due to its incredibly short duration (9 seconds, and swithiing from spell casting to combat is considered another action, and must therefore wait until the current tound has finished, giving it around 6 seconds, or one rounds effective duration. Still, 2-3 pretty much guaranteed hits in that round must have its uses somewhere!

Darkfire is a great spell, and stacks with any other elemental damage the weapon provides (its 1 hour per level duration is crazy). Flame Weapon is similar but lasts 1/6 the time!?).

What benefits does Holy Avenger provide for a weapon?

Magic weapon and greater magic weapon aren't as appealing as I originally thought! Mainly because the enhancement bonus over-rides any enhancements already present on the weapon, rather than adding to them.

The Dragon Disciple and Arcane Archer build together does sound incredibly interesting...Begin with Bard or Sorcerer for a few levels until you reach the necessary lore value (and take PBS and WF:L/SB), then take a few levels of RDD, and take AA when the AB's are high enough. From that point spreading the levels across both priestege classes until RDD reaches level 10, and then going AA for the remainder of the game sounds like a very potent combination...Devastating critical for ranged and melee combined with immunity to fire, massive melee and ranged damage and awesome ability scores sounds like one heck of a character!
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