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Old 08-08-2005, 05:33 AM   #6
Zink Whistlefly
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Join Date: March 20, 2005
Location: North Yorkshire, England
Age: 45
Posts: 520
Robert's build is a good one (although I'm not sure about the 17 CHA - don't bard spells cap out at level 6?) which gives a nice balance between fighting and buffing abilities.

You could take a build less focused on the bard, but with a strong fighting presence instead. This would involve taking fighter levels until you have all the feats you need/want, then take a level of bard, then go AA for 10 levels. This will give you negligible bardic abilities so it's almost like a wasted level just to open up the AA class, but it does allow you to use a basic bard song as well as use all the scrolls/musical instruments you can find. It does however give you the strongest combat prowess. The only problem with this build is that you're pretty much restricted to be half-elven, unless you don't mind a 20% XP penalty. The other logical course is to substitute the level of bard with Wizard (which give you other benefits such as familiar summoning) which lets you be elven/half elven and have no penalty.

Once you've hit you 10 levels of AA, you could then take fighter levels again until you become epic, after which you should go AA all the way.

If you do want the stronger arcane presence, Robert's build is logical.

EDIT: Spelling = shocking.

[ 08-08-2005, 05:34 AM: Message edited by: Zink Whistlefly ]
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