Any cleric can cast Find Traps. Also, spells such as Darkfire let you deal elemental damage when bashing a chest, making the unbashable, locked chests your only obstacle. That's where you'd need Open Lock, and if the lock is too complex, you can try Thieving Tools, spells like (Empowered) Cat's Grace and domain powers like that of War and Trickery, which either increase your Dexterity and thereby your Open Lock skill, or else give you a skill boost directly. It won't make you the perfect rogue equivalent, but it does get you a long way.
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