I agree, but there are some classes that should remain pure, monks, and in my opinion, most spell casting classes, if you are building for spell capabilities, and not to fulfill a requirement for another class. *Arcane Archers for example, or Pale Masters* Monk ac bonus, continues to improve with epic lvls, and points allotted in Wisdom. This can make them formidable opponents late in their *careers*. Epic spells also come to mind, for pure class mages/clerics, the Spell craft ability also helps more than just the ability to cast epic spells, contributing to saving throws vs spells, and, IIRC, you gain a point bonus to saves for every five points in spell craft, IIRC. There are valid arguments for dual classing any class, and I'll be the first to admit that I mainly play dual classed/multi classed chars. I am, however stuck on the convention that monks should remain true to their profession, to keep the bonuses coming.
For rogues, their is epic dodge, and while no, you do not have to be pure classed as a rogue to get the feat, it is easier that way.
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