View Single Post
Old 02-24-2005, 08:26 AM   #7
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
Again, you'd want at least four levels in Paladin. That gives you an extra attack per round, as well as nearly all of the paladin class' main advantages. The fact that the Charisma attribute affects both the bard's spells and the paladin's saving throws (as well as some other abilities) is a nice bonus.

Since both classes have a slow spell progression you'll want to specialise in either one or the other rather than taking a bit of both. The best choice is probably the melee oriented bard, where the spells are used mostly to improve your attack and defence rather than to halt, charm or delay your opposition. You would be spending 16 points on CHA then and the rest on combat attributes.
Alternatively, you can invest heavily in CHA to improve your saving throws as well as raise the chances that the enemy fails saving throws against your disabling magics. This works particularly well with the sorcerer class rather than the bard class.

But, you have to remember that you cannot take bard levels with a lawful alignment, and you need to be lawful good to take paladin levels.

[ 02-24-2005, 08:27 AM: Message edited by: Legolas ]
Legolas is offline   Reply With Quote