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Old 01-01-2005, 12:59 AM   #2
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
Best to start with the boring fighter, for the extra feats. Be sure to take exotic weapon feat, or you won't be able to use the whip. Whip comes with it's own disarm feat, which is cool, but go ahead and take the disarm feat as well. Opens the door for improved disarm, and enables you to use it while using other melee weapons, if you so choose. I'd go ahead and take weapon master, focusing on the whip. Can't beat the bonuses. I'd take only the necessary feats to become a weapon master, and build fighter only until you can take it. After that, finish out the build in weapon master. Make sure to set int to at least 13, as well as dex, both will be required to get the required feats for wm. By the way, welcome to IW, hope you find what your looking for.
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