Thread: Scripting Traps
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Old 12-09-2004, 11:27 PM   #1
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
I would like to have my doors reset their own traps. I can make them close themselves, and lock themselves, but I can't figure out how to make the traps reset, and don't know if it can even be done. The one idea I had was to make an invisible creature, to set the traps, after the door locks, but I'd have to have a LOT of invis creatures, has anyone found, or heard of, a better way?
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Interesting read, one of my blogs.
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