Thread: Scripting Help
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Old 11-29-2004, 08:44 PM   #6
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
You could. In that case the creature would be destroyed and spawn again the next time a player enters the area. You can also build in a delay to make it the next player after x minutes. Something like
DelayCommand(180.0,SetLocalInt(GetArea(OBJECT_SELF ),SingleSpawn1,FALSE));
in a conversation script which effectively means it'll take 3 minutes to reset the variable.
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