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Old 10-23-2004, 10:53 AM   #20
Stratos
Vampire
 

Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
I used to enjoy Fighter/Bards, but I've taken an interrest in Rogue/Bards lately. Here's a general outline of the class:

Stats:
Str 12/Dex 14/Con 14/Wis 10/Int 14/Cha 14
It's possible that one of the 14's have to become a 12 instead, and in that case I'd lower Con. There are other ways to gain more HP. All other points I get goes into Dex and Cha.

Classes:
Just a few levels of Rogue adds alot to the Bard. You get:
  • Uncanny Dodge - Retaining Dex AC bonus is essential for a Dex based character.
  • Plenty of skill points, and Rogue skills as class skills.
  • Sneak Attacks.
  • Evasion.
  • A few more weapons proficiencies. It's usefulness depending on race.
Skills:
Max out Use Magic Device, Tumble, Spellcraft and Perform. Concentration, Heal, Discipline and various Rogue skills will also see alot of skillpoints, depending on how I choose to build the character.

Weapons and armour:
Using mainly ranged weapons and finessable melee weapons. For a human character I'd go for either crossbows (with Rapid Reload), Short Bows or Long Bows (if I get the Martial Weapon feat). Of these I prefer bows. While they don't do as much damage as crossbows, they will eventually give you more attacks per round, and the have a greater assortment of different ammunition types. The elemental damage arrows covers up the Bard's lack of elemental damage spells to a certain extent.

As for melee weapons, rapiers are good finesable weapons and morningstars works against enemies with resistance against slashing or piercing weapons.

I'd also go for a shield when fighting melee. Shields are very common, and they offer a great deal of protection, both in regards of AC and any other type of protection such as protection from elemental damage. You're bound to find several good shields any almost any module and on any server. Just remember to de-equip them when you want to cast spells, and have in mind that they give you a penalty to several skills while equipped.

Feats:
Weapon Finesse, Weapon Focus, Improved Critical, Point Blank Shot, Rapid Shot, Curse Song, Extend Spell, Empower Spell and Maximize Spell are feats to consider.

[ 10-23-2004, 10:59 AM: Message edited by: Stratos ]
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