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Old 03-26-2004, 12:53 AM   #4
Chewbacca
Zartan
 

Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
NWN is not addictive SpiritWarrior....

I'm not addicted, No I dont need any stinkun help. I can go without NWN, I swear....

...Okay, Yes. I did cry a little when my PC went sour and I couldn't play NWN or use the toolset for week.... But that does not mean I am an addict. No siree. No, I am not in denial. Hey stop, you cant take NWN from me. I can't live without it! AUUUUUUGH...

[img]tongue.gif[/img]

Seriously,

I wanted to add that getting HotU, the second XP, is recommened as well. It won't change the content of the other two campaigns at all, but does open new and fabulous character options and prestige classes. It also will update the game even closer to the latest patch version.

Oh, yeah.... If making use of the toolset to design your own D&D modules is a goal, HotU is must have for all the new content. Also, many (but not all or even perhaps most) modules and online gaming worlds have updated to require it. Zirocs EFU module requires it for example.
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