What you could do is use the "On Hit Cast Spell: Unique Power (OnHit)". From there it should be easy enough to script the DC check, some random factor in %chance at casting the spell, the amount of spells of which kind to be cast, visual effects, the list goes on.
Although it's not ideal, many things in the toolset could do with a little expansion. I name as examples the control over spellbooks and the incomplete list of feats under the BonusFeat property.
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