Sorry, no way to do it without scripting.
If it is even possible to do with scripting, it may be a big pain in the ass I think. You would have to run a script that adds the item property to the item 10% of the time the character hits. I cannot think of an event handler that would do this effectively and effeciently off the top of my head.
BTW-There is a discussion in the NWN forum, thread called 'item creation', includes talk about the benefits and drawbacks of using this item property.
[ 02-15-2004, 01:12 AM: Message edited by: Chewbacca ]
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