View Single Post
Old 01-23-2004, 07:10 AM   #1
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
Human, starting stats:

STR: 16
DEX: 13
CON: 14
INT: 13
WIS: 10
CHA: 10

Skills: 2 ranks intimidate on first level, 3 at level 3, 4 at level 5 (for weapons master), rest of points pump into discipline/tumble. Starting class will be a fighter, feats and ability increases as follows:

1st: Exotic/Weapon Focus Scythe/Dodge
2nd: Power Attack
3rd: Mobility
4th: +1 STR, Expertise
6th: Spring Attack, Cleave
8th: +1 STR, Improved Critical Scythe
9th: Whirlwind Attack

10th: Weapon master priestige class - weapon of choice: Scythe
12th: +1 STR, Knockdown
15th: Weapon Specialisation Scythe
16th: +1 STR

18th: Back to fighter progression, Toughness, Great Cleave
20th: +1 STR,Improved Knockdown
21st: Epic weapon focus Scythe
22nd: Epic weapon specialisation Scythe
24th: +1 STR,Great Strength, Armour Skin
26th: Great Strength
27th: Overwhelming Critical Scythe
28th: +1 STR, Improved Power attack (high enough attack bonuses)

finishing stats:

STR: 25 (37 buffed = +13 hit rolls, +19 damage)
DEX: 13
CON: 14
INT: 13
WIS: 10
CHA: 10

Finishing build would be a fighter 21/Weapon Master 7

Character will hit for criticals on 16-20 and for *5 damage provided a keen scythe is wielded!

Spoliers
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
Using Death's Handmaiden, upgraded to +10, with 2D6 cold damage:

weapon damage = 2D4+10, +2D6 cold, +6 proficiency, +19 STR = 55 per hit (using ki strike), +10 from Improved Power attack = 65, critical hit *5, plus 4D6 from Overwhelming Critical (24 with ki strike) = 299 damage potential, with a 25% chance of a critical ! Ouch

I might have a go at creating this character for my next play through the game.

[ 01-23-2004, 08:39 AM: Message edited by: Jim ]
Jim is offline   Reply With Quote