defensively a cleric is most powerful.
i mentioned in a thread a long time ago (i forget where) about a super cleric i made.
she has 308 hps with 46 ac - this coupled with the ability to heal herself many many many times over shes practically unkillable.
Damage dealing wise shes not as fast dealing as a wizard, or a warrior but she is quite capable of hitting things - i think she had 3 attacks starting at +29. Most warriors i make only managed 6 attacks with the top rating being around +25, so the cleric while swinging less has a better chance to hit. the fighters almost always top off around 230-260 hp, a barbarion might make it to 300 like the cleric though.
the monks +20 protection is only against +1 and less weapons i think or something like that, so depending on the mod you play it may or may not be an advantage.
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