Finally finished. I highly recomend this class combination. It has melee pounding power AND spell finess that makes the game less boring than anything but a rogue utilizing traps, spell-scrolls, and sneak attacks.
Key offensive spells in the game were:
Ice Storm (watch out for breaking chests b4 firing deciding to use the spell)
Elemental Shield
Summon Creature 2 (and latter on Create Undead)
The monks melee ability to take on multiple opponents at one time + the damage soaking of Greater Adventurer robes made many of the lesser battles a breeze.
At the end there was only one opponent that I had difficulty with and it was retriving a certain object in the Library (at that time I didn't have Create Undead).
|