I think it depends on the module being played, if it is multi or single palyer and if it is action or roleplay oriented.
I find fighter classes on the whole to be boring in a hack n slash enviroment as oxymoronic as that sounds. I would rather have to depend on a creative mix of spells and items to defeat a mob, than to just wade in and thwack away and take the occasional potion when I am hurt.
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