Alright, that door has a script on it that should cause it to open or close every heartbeat, or every 6 seconds. I got through that door fine, so I dont know what the problem is here. Do you have the autosave from before you actually entered the temple? If so you may want to go back and try it from an earlier save. Sometimes the game just "burps" for reasons beyond knowing.
Here is the script in case someone else has input.:
Quote:
//::///////////////////////////////////////////////
//:: Temple of the Winds Portcullis (Heartbeat)
//:: Hb_Wind_Portcullis.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Open and close the doors.
*/
//:://////////////////////////////////////////////
//:: Created By: Rob Bartel
//:: Created On: April 15, 2003
//:://////////////////////////////////////////////
void main()
{
object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
if (oPC != OBJECT_INVALID)
{
//Set the door to its opposite state.
int bOpen = GetIsOpen(OBJECT_SELF);
if (bOpen == TRUE)
{
ActionCloseDoor(OBJECT_SELF);
}
else //(bOpen == FALSE)
{
ActionOpenDoor(OBJECT_SELF);
}
}
}
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