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Kobolds
(kobold archers, slingers, slashers, shaman, wizards, healers, on and on and on ....)
Gnolls. (Gnoll archers, slingers, slashers, shaman, wizards, on and on...)
Rats.
Dire Rats.
Dogs.
Wolves.
Winter Wolves.
Bats. (never fought them, but they were there as neutrils, just walk on by..)
Spectres with their annoying level drain touch.
Bandits.
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Alot of the creatures you mention here are already in NWN's or were added by patch at a later time (Rats, Dogs, Wolves, Bandits??). There are 16 new creatures in total and officially the Hobgoblin, Pit-fiend, Formorian, Faerie-Dragon, Psuedo-Dragon, Basilisk, Cockatrice, Gorgon, Medusa, Asabi, Wyrmlings, Sphinx, Manticore, Female-Giants (why..why??) and Stingers..the rest are doubles of existing models.
I agree about the petrification...hey at least you get a fort. save. Maybe in BG having no protection would have been ok but in a solo-playing offline game you're screwed as you can't wait for your cleric to cast flesh to stone..