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Old 08-07-2004, 05:53 PM   #5
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
If you edit the main mudule, the patcher won't let you update your game anymore, because it's been modified. It happened to me and I had to reinstall.

Thre is another way you could use your mod, but it involve changing some of NWN's files and using the override folder.

What you need to do is extract all the files from the hak pack and the .erf into a folder, then make sure the files are named so that they will replace the original textures, instead of adding to the list. Then use NWN Viewer's paking utility to open Textures_Tpa.erf. Put all the .plt files that were in the old erf in this one and save. Now put all the other files from the old .hak into your override folder except .2da files, if there were any, since you want to replace the old textures, not add to them.

You could add to them instead of replacing them. You do the same things as above, but you make sure the textures are named so that they don't overwrite the old ones, make sure you have all the according d2a files to tell the game you added new textures and models and put them in the override folder, then create a new module, create your swords and put them on the ground, save the module, take your character to that module and pick up the swords, Export your character, and import him in the official campain, with his new weapons.

Do a backup of the textures_tpa.erf and override folder before trying any of this.

[ 08-07-2004, 05:55 PM: Message edited by: Luvian ]
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