Quote:
Originally posted by SpiritWarrior:
When in combat time passes very slowly, 1 round = 1 minute. When not, time reverts to turns, 1 turn = 10 minutes. I am not sure what other variations there are but conversations will basically pause time.
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I believe in combat it's 1 round = 6 seconds and 1 turn = 1 minute unless you pause. If they use the same time system as in BG2 the 24h game time should be 2h real time. Again pausing stops the time, but I'm not quite sure about resting, if it progresses time or not.
I find Blue Streaks example a bit suspicious. The Temple of Tyr and Kendrick's Barracks are so close to each other so the time elapsed shouldn't be so great. Perhaps teleporting from inside the temple to outside of some reason progresses time.