There is that henchman option for locks but not for traps.
I suppose that micromanagement is the only solution here as I was hoping to be able to quickslot a disarm trap command and just use that (but that would command both the Pixie & Linu to disarm the trap).
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Beef<br /><br />=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<br />We are all born with both gifts & shortcomings.<br />The smart people are the ones that learn to use their gifts.<br />The happy people are the ones that learn to accept their shortcomings.
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