Okay, I know I'll feel like a dweeb when you guys answer but I do have a serious questions about Clerics and spell casting/memorization. (and I did do a search)
My Cleric is 7th level with an wisdom of 17. According to the Manual I should have a bonus spell in the 1st, 2nd, and 3rd levels due to my Wisdom. Thus, according to the game manual - if I understand correctly - my daily number of spells, base spells plus bonus, is 6, 5, 4, 3, 1 (progression is from lowest to highest). So I check off the spells I want and I rest. Here is where my confusion comes into play.
Example #1: I was being attacked by a Wraith but it decides to turn against my henchman. I am left alone and so I go to cast Negative Energy Protection but it isn't highlighted. I can't cast it. In fact searing light isn't highlighted either. Two spells that I know I checked off, that I know I rested before moving out, and that seem perfect against the undead, but only clarity is given as an option. It tried casting the other two but they were a dull gray which means they weren't doable. What gives??? By all that I read I should be able to cast 3 third level spells per day.
One other example. I am with Daelan in the Docks area and we are being swarmed by thugs, et. al. (still 7th level cleric and this is a second level spell) Since I am using a crossbow and Daelen is fighting melee all attention is on him. So I decide to cast Summon Creature II to help him out. No can do. The only spell that is highlighted for me to even use is Bless. Hunh???
Please, what am I doing wrong, what am I not understanding? Also, as a side note, my Cleric is Neutral Good and I have received (spoiler)...
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...the Art Theft quest from Ophala in the Moonstone Mask. If I carry this out will I suffer in my alignment? This seems pretty chaotic and if I have to kill people (unlike thugs and sailors) to get the items it also seems evil as well. Are there issues such as these from your own experiences? Thanks.
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