Sounds good then [img]smile.gif[/img]
Get your bit of Bioware webspace and a mini module displaying your vision of the IW inn, and then we can get started on designing the various other areas.
A cap at level 9 or 10 would be perfect, just enough to let the high level clerics cast a Raise Dead spell, and nothing more.
I must admit, however, that I've no experience with writing scripts for multiplayer games and do not know how different that will be from writing SP scripts. I'm used to having only one PC and being able to leave variables on everything, I imagine that I'll need to be more careful with the phrasings from now on.
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