In my opinion, you should just play the race you want to play. It might be that changing to human gives you some advantages (for example, you can now take that ranger level without suffering penalties), or that the bonusses for a dwarf are actually better. If you ask me, such minor things aren't important enough to worry over. Of course, that won't get you the most powerful barbarian possible.
If you are indeed going to take a few fighter levels, that'll get you your heavy armour feat at no extra cost. The alternative is medium armour, and to use that most effectively you'll need to increase your dexterity by two points to 14 at the least. Note that you need a dex of 15 anyway to select the 'Ambidexterity' feat.
It also has a reasonably high weight, so having a decent strength of 15+ is still a must.
To use the battle- and handaxe most effectively, you're going to need all three dualwielding feats (although 'improved two-weapon fighting' is not really needed). Anything that improves your skill with either of these weapons (such as 'weapon focus' and 'improved critical') is also a good choice. Adding fighter levels later on will also let you pick 'weapon expertise'. Apart from that, you'll be looking at feats like 'power attack -> cleave', 'Toughness' and '(Improved) Knockdown'.
Unless your DEX bonus is higher than your STR bonus, you will not need to take the 'Weapon Finesse' feat.
That totals 12 wanted feats for the pureclass barbarian, where you only get 7 as a dwarf, or 14 with some fighter levels. Which means you'll have to make some choices.
The stats themselves would change to
STR: 13+, preferably higher at 16+
DEX: 15-16
CON: 8+, preferably higher at 16+
WIS: 8-14
INT: 8
CHA: 6-12
On the whole, wielding two weapons effectively means you're going to have to sacrifice many other abilities and stats. It's a little more restrictive than the greataxe, but can easily look just as cool.
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