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Old 06-15-2003, 10:52 AM   #13
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
Quote:
Originally posted by Larry_OHF:
So...what you are saying is that any and all customized items that I build will automatically be defaulted to "identified", and the only way to not have it do so is to call it a general name like "Necklace".
I don't know if it's for all items. Only way it has the right resref is general name and unidentified.

I have an unpatched game on this computer so I tried it out with 1.29.

-new item
-name: Orator's Medaillon, Magical 1-5, low quality
-create in special 1, launch item properties

-resref is "oratorsmedaillon"
screenshot


Now I patched it:

-new item
-name: Orator's Medaillon, Magical 1-5, low quality
-create in special 1, launch item properties

-resref is "item
screenshot


I've sent an email to Bioware about this since it seems to be an 1.30 issue.

[ 06-15-2003, 10:55 AM: Message edited by: philip ]
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