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Old 03-13-2003, 11:21 PM   #2
Nanobyte
Thoth - Egyptian God of Wisdom
 

Join Date: March 1, 2001
Location: NC
Posts: 2,890
The way I look at it, the game was designed for you to be travelling with some sort of aid (henchman, summoned, familiar, you pick), and this theory compliments the level restriction. If you solo an entire game, you'll level quicker, but have a harder time getting through prob. the first half of the game. On the other hand, you can have some sort of companion to travel with, level slower, have decent battles, and have a moderate difficulty setting. I guess what I'm getting at is there really is no reason to go off and play without some sort of help, in the long run you get everything decent in a good game if you play it at a moderate level.

Oh, and the monster occurence rate is really complicated. It's not that you get less experience because you fight less monsters with more help, but the fact that those monsters give less experience as you reach a higher level, and that doesn't include the distrubution of points for each person/thing attending the battle. A goblin at level 1 will give you around 50-100 exp. depending on the difficulty to you as the player, but at level 10 you'll be lucky to get 10 exp. for that same goblin. If all things were given the same challenge rating throughout your level ascension, a dragon would be as feared as a dire rat. Go figure [img]tongue.gif[/img]

[ 03-13-2003, 11:25 PM: Message edited by: Nanobyte ]
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