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Old 03-02-2003, 01:50 PM   #5
Bardan the Slayer
Drizzt Do'Urden
 

Join Date: August 16, 2002
Location: Newcastle, England
Age: 46
Posts: 699
BIG, HUGE ITEM SPOILERS - ONLY READ IF YOU WANT TO KNOW ALL ABOUT THE MAKEABLE ITEMS AND WHAT THEY ARE.

I found this at Sorcerers Place. I would love to take creadit for it, but someone else did all the work. Go to http://www.sorcerers.net/Games/NWN/index_tips.htm to see the original, made by Master of Nuhn. There is other good stuff there too.
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Marrok’s Recipes of the Forge

Armor and Axes

Chromatic breastplate +1
General: Base Weight: 40.0 Properties: AC Bonus +1
Armor Class: 5 Dmg Resist: Cold 10/-
Lore: 14 Dmg Resist: Electrical 10/-
Level: 7 Dmg Resist: Fire 10/-
Medium Armor
Required: Diamond
Breastplate +1

Scales of Truth +1
General: Base Weight: 45.0 Properties: AC Bonus +1
Armor Class: 6 Spell: See Invisibility (3) 1/Day
Lore: 13 Sav.Throw Bonus: Fortitude +1
Level: 5
Required: Holy Water
Scale Mail

Whitebone Armor +2
General: Base Weight: 50:0 Properties: AC Bonus +2
Armor Class: 7
Lore: 11 Required: Gargoyle Skull
Level: 5 Leather Armor +1

Sentinel +1
General: Base Weight: 7.0 Properties: Enhancement Bonus +1
Damage: 1d8 Light: Low (10m) White
Critical: 20/x3 Skill Bonus: Listen +2
Dmg Type: Slashing Skill Bonus: Spot +2
Lore: 13
Level: 6 Required: Adamantite
Categ: Two-Handed Battle Axe +1

Double Axe for the Tall Kin +1
General: Base Weight: 25.0 Properties: Enhancement Bonus +1
Damage: 1d8/1d8 Light: Low (10m) White
Critical: 20/x3
Dmg Type: Slash/Pierce Required: Adamantite
Lore: 11 Double Axe +1
Level: 4
Categ: Double-Sided

Stonefire Greataxe +1
General: Base weight: 20.0 Properties: Damage Bonus: +2 Fire
Damage: 1d12 Enhancement Bonus +1
Critical: 20/x3
Dmg Type: Slashing Required: Adamantite
Lore: 13 Greataxe +1
Level: 6
Categ: Great

Ice Reaver Hand Axe +1
General: Base Weight: 5.0 Properties: Damage Bonus: +1 Cold
Damage: 1d6 Damage Resist: Cold 15/-
Critical: 20/x3 Enhancement Bonus +1
Dmg Type: Slashing
Lore: 14 Required: Dragonblood
Level: 8 Hand Axe +1
Categ: One-Handed

Maces and the Like

Gladiator Club +1
General: Base Weight: 3.0 Properties: Enhancement Bonus +1
Charges: 50 On Hit: Daze (DC=14) 75%/1 round
Damage: 1d6
Critical: 20/x2 Required: Ironwood
Dmg Type: Bludgeoning Club +1
Lore: 13
Level: 6
Categ: Clubs

Ironwood Mace +1
General: Base Weight: 20.0 Properties: Base Item Weight Reduction: 60%
Damage: 1d8/1d8 Enhancement Bonus +1
Critical: 20/x2
Dmg Type: Bludgeoning Required: Ironwood
Lore: 10 Dire Mace +1
Level: 3
Categ: Double-Sided

Reaver Heavy Flail +1
General: Base Weight: 20.0 Properties: Damage Bonus: 1d6 Cold
Damage: 1d10 Enhancement Bonus +1
Critical: 19-20/x2
Dmg Type: Bludgeoning Required: Dragonblood
Lore: 15 Heavy Flail +1
Level: 8
Categ: Flails

Storm LightHammer +1
General: Base Weight: 2.0 Properties: Damage Bonus: 1d4 Electrical
Damage: 1d4 Enhancement Bonus +1
Critical: 20/x2
Dmg Type: Bludgeoning Required: Diamond
Lore:13 Light Hammer +1
Level: 6
Categ: Hammers

Foundation Light Flail +1
General: Base Weight: 5.0 Properties: Enhancement Bonus +1
Damage: 1d8 On Hit: Knock (DC=14)
Critical: 20/x2
Dmg Type: Bludgeoning Required: Ironwood
Lore: 14 Light Flail +1
Level: 7
Categ: Flails

Mace of Disruption +2
General: Base Weight: 6 Properties: Enhancement Bonus +1
Damage: 1d6 Enhancement Bonus vs. Undead : +2
Critical: 20/x2
Dmg Type: Bludgeoning Required: Holy Water
Lore: 13 Mace +1
Level: 5
Categ: Maces

Drone Morningstar +1
General: Base Weight: 8 Properties: Enhancement Bonus +1
Damage: 1d8 On Hit: Slow (DC=14) 50% / 2 rounds
Critical: 20/x2
Dmg Type: Bludgeoning Required: Fairy Dust
Lore: 14 Morningstar +1
Level: 7
Categ: Morningstar

Rune Hammer +1
General: Base Weight: 8.0 Properties: Enhancement Bonus +1
Damage: 1d8 Spell Resistance: 10
Critical: 20/x3
Dmg Type: Bludgeoning Required: Adamantite
Lore: 13 Warhammer +1
Level: 6
Categ: Hammers

Blades both Sharp and True

Harbinger Kin +1
General: Base Weight: 15.0 Properties: Damage Bonus: +2 Fire
Damage: 2d6 Enhancement Bonus +1
Critical: 19-20/x2
Dmg Type: Slash/Pierce Required: Adamantite
Lore: 13 Greatsword +1
Level: 6
Categ: Greatsword

Sword Saint Legacy +1
General: Base Weight: 10 Properties: Damage Bonus vs. Evil: 1d6Sonic
Damage: 1d10 Enhancement Bonus +1
Critical: 19-20/x2
Dmg Type: Slash/Pierce Required: Adamantite
Lore: 12 Katana +1
Level: 5
Categ: Other (Katana)

Astral Blade +1
General: Base Weight: 4.0 Properties: Damage Bonus: 1d4 Sonic
Damage: 1d8 Enhancement Bonus +1
Critical: 19-20/x2
Dmg Type: Slash/Pierce Required: Diamond
Lore: 13 Longsword +1
Level: 6
Categ: Longsword

Namarra (Neversleep) +1
General: Base Weight: 3.0 Properties: Enhancement Bonus +1
Damage: 1d6 On Hit: Daze (DC=14) 75% / 1 Round
Critical: 18-20/x2
Dmg Type: Piercing Required: Dragonblood
Lore: 13 Rapier +1
Level: 6
Categ: Other (Rapier)

Desert Wind Scimitar +1
General: Base Weight: 4.0 Properties: Damage Bonus: 1d6 Fire
Damage: 1d6 Enhancement Bonus +1
Critical: 18-20/x2
Dmg Type: Slashing Required: Adamantite
Lore: 15 Scimitar +1
Level: 8
Categ: Other (Scimitar)

Feyduster Short Sword +1
General: Base Weight: 3.0 Properties: Enhancement Bonus +1
Damage: 1d6 On Hit: Daze (DC=14) 75% / 1 Round
Critical: 19-20/x2
Dmg Type: Piercing Required: Fairy Dust
Lore: 13 Short Sword +1
Level: 6
Categ: Short Swords

Uthgardt Ceremonial Blade +1
General: Base Weight: 4.4 Properties: Enhancement Bonus +1
Damage: 1d8/1d8 Keen
Critical: 19-20/x2
Dmg Type: Slashing Required: Ironwood
Lore: 14 Two-Bladed Sword
Level: 7
Categ: Double-Sided

Rarer Fare

Ravager Halberd +1
General: Base weight: 15.0 Properties: Damage Bonus: 1d6 Sonic
Damage: 1d10 Enhancement Bonus +1
Critical: 20/x3
Dmg Type: Slash/Pierce Required: Dragonblood
Lore: 15 Halberd +1
Level: 8
Categ: Polearms

Sea Reaver Scythe +1
General: Base Weight: 12.0 Properties: Spell: Resist Elements (3) 3/Use
Charges: 50 Enhancement Bonus +1
Damage: 2d4
Critical: 20/x4 Required: Adamantite
Dmg Type: Slash/Pierce Scythe +1
Lore: 14
Level: 7
Categ: Polearms

Fey Spear +1
General: Base Weight: 3.0 Properties: Enhancement Bonus +1
Charges: 50 On Hit: Daze (DC=14) 75% / 1 Round
Damage: 1d8
Critical: 20/x3 Required: Fairy Dust
Dmg Type: Piercing Spear +1
Lore: 13
Level: 6
Categ: Polearms

Golden Sickle +1
General: Base Weight: 3.0 Properties: Bonus Spell Slot: Druid Level 0
Damage: 1d6 Enhancement Bonus +1
Critical: 20/x2 Skill Bonus: Animal Empathy +2
Dmg Type: Slashing
Lore: 11 Required: Holy water
Level: 4 Sickle +1
Categ: Exotic (Sickle)
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