Position the trigger the way you want in the Crane eg.
Hidden Trapdoor Trigger
Make a waypoint that has a tag of DST_ and when the user opens and uses the door they will be moved to that location.
The reflex save is the distance in meters that the player can find the hidden door.
The willpower save is the DC of finding this door.
This is the Description from the Bioware Hidden Trapdoor Trigger Comments tab.
This is what I got my information from originally.
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I am a Trekker I like Simcity 2000, Star Trek,<br /> Star Wars, Science Fiction books, movies and TV shows.<br />My web address is [url]\"http://home.comcast.net/~m.nelson10\" target=\"_blank\">http://home.comcast.net/~m.nelson10</a> <br />My email address is m.nelson10 at comcast.net
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