i never really had a problem defeating wizards n the like in BG2; the ONLY issue i had with them was when they cast imprisonment; so you had to time your fight just right so that they die before the berserker warrior loses his rage.
playing as a sorcerer in nwn really makes you feel impotent, it doesnt give nearly enough information about who/what your fighting when you examine them. For instance, id like to KNOW before i shoot my fireball or use horrid wilting that the monster will evade to recieve no dmg or only recieve half before i use the spell; after all im completing wasting a cast usualy the first time i fight anything because i just dont know what the resistances/immmunities/saving throws of said thing will be.
You know the most powerful spells a wizard will have in nwn arent the high level spells? Prety much most battles im forced to use spells with no reflex/fortitude/willpower save at all on them so that they can even land at all; which means things like vampiric touch and magic missle. The problem gets worse the higher level you get in fact, since a typical fighter will have 250+ hit points you will likely have to use a half dozen spells to kill just that 1 fighter.
The only way im realy able to survive as a lone casting class is by summoning a pet or using a familiar so that something instead of me has a monsters attention and is doing damage to it where i cannot deal anything at all.
i greatly miss having those powerful spells from bg2 and the like - wish spell, dragons breath, contingency etc etc; in nwn if you put a level 20 fighter verses a level 20 sorcerer the fighter will almost always win because hell have saving throws/resistances up the yin yang and be entirely capable of dishing out enormous damage.
all that being said i still enjoy playing as a spell tosser because of the fact that im not so limited in my power by what uber lewts ive hauled off (hence why i like monks and rogues as well)
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