I kinda want to make my dwarf beserker, wearing studded or better, weilding a big hammer and light axe. I've played this type in BGII and DAoC games, and I'm kinda of attached to my beer drinking, butt kickin dwarf
Sometimes, wearing armour can remove class bonusses. The main example is the monk, who, when wearing armour, cannot benefit from increased movement speed or some unarmed fighting bonusses.
For dual-wielding, it makes no real difference. Heavy armour just means you'll not benefit from your dexterity, which is used for missile weapons and AC. Regular fighting isn't really influenced by DEX and, by my knowledge, neither is dual wielding.
You'll have to check the manual to see if berserkers keep their benefits when wearing heavy armour, but other than that there's nothing to stop you from creating your stinking, rock-eating, unshaven, axe-wielding killing machine affectionately known as a dwarf.
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