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Old 10-16-2002, 08:37 PM   #7
Wulfere
Red Wizard of Thay
 

Join Date: March 20, 2001
Location: Lincoln, Nebraska USA
Age: 64
Posts: 893
OK well I give up. Nothing I try works. I have made portraits over and over again.
I have made them to the exact sizes listed. I have checked them and double checked them for size and format. They are 24 bit uncompressed tga files. I have tried to follow exactly everything you have posted and that Micah was kind enought to e-mail. They follow the 8 letter name convention used in the game.
I have been using corel PhotoPaint9.

Do I have to go out and buy Photoshop?
Whats the deal here?
Tech Support sent me this...
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It has to be a 128x200 portrait in a 128x256 canvas. The actual image is in
the middle of the canvas. Format is TGA. It must be placed in the
Portraits folder on the hard drive.

You cannot change the portrait of a character after creation.

File names must be 8 characters long.

- The first two characters define it as female or male.

- m_#####M.tga m_#####H.tga for males.

- f_#####M.tga f_#####H.tga for females.

But you must have a file ending in L , S , and T with the appropriate file
resolutions listed in the FAQ. The game DOES NOT automatically generate the
rest when given the Large Size picture. The rest will all show up White.

Make sure the .tga files are 24-bit uncompressed images or it could cause
the game to crash on save or autosave

Unfortunately beyond that there is little I can suggest, as we recommend
that for the stability of the game you use the included portraits.

MarkL

Infogrames Technical Support
www.ina-support.com
425-951-7106
Please Include ALL previous replies when responding.
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