Quote:
Originally posted by Chewbacca:
Hey Darkman put a script that looks like this in the on conversation event of the NPC:
void main()
{
}
Thats right! a blank script will hold the npc stationary and ignore the PC.
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Thanks, Chewbacca. Works just the way I wanted it to. Funny how having no script in OnConversation is different from having an empty script [img]tongue.gif[/img]