The toolset is quite easy to use. You can paint terrain, items, NPCs, etc fairly easily. You can set environmental settings, lighting, etc pretty easily. you can set up encounters, create items, and set up dialogue fairly easily, and if your mod is a simple hack-n-slash or a persistent world with minimal quests this is very easy to learn.
Scripting what you want is going to be pretty hard unless you a) have a lot of patience and willingness to learn; and b) are prepared to put a lot of hard work in learning how to write them. If you don't have a C++ or scripting background it will be VERY difficult at the start - but not impossible by any means. It's like learning a new language - you need to perservere and put the time and effort in. Once you understand the fundamentals of how the whole scripting thing works it gets a LOT easier - you just need to get past that initial hump. Most times people want to script complicated things - start simple and work your way up as you go. [img]smile.gif[/img]
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