View Single Post
Old 09-18-2002, 08:19 PM   #22
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 58
Posts: 1,507
Quote:
Originally posted by WOLFGIR:
quote:
I hate to correct you Wolfgir, but the game doesn't penalize you for having 2 levels apart. Maybe 3, but not 2. I didn't lose anything when I was raising up levels. My character was a Ranger - 6, Rogue - 4, and Sorceror 2. Didn't have any problems with that character. I did raise him up to Ranger - 11, Rogue - 4, Sorceror - 5.
Well I was just thinking that they didnīt lie all through the manual Tobbin hehe
Itīs only ten percent and as the XP has varied in the game between patches (at least it feels like that)
The manual and the rules says that you should keep none favoured classes at 1 level difference or suffer XP penalty, but it doesnīt state how much. In the PnP version itīs something like 10% for two levels, 20% for three and 40% for more or something like that, Iīm too lazy and too uncaring to go fetch my book in the pile of papers right now

And itīs for new XP, you donīt drop..
Well alot of things in this game donīt add up correctly but itīs still fun. By the way, try a Monk/rouge character and make orange robes of Davros fury and boots of speed!

Jackie Chan moments anyone??
[/QUOTE]You know, that Monk character sounds pretty cool. LOL. They get pretty deadly at higher levels. Reminds me of 1st edition. Jeez, they were so overpowered, it was crazy. I'm not sure what the issue is with the level penalties with multi-class. They say that in the manual, but it doesn't appear to be enforced in gameplay. There are a few other issues that don't appear to translate correctly too. I was stating what I observed back when the 1.21 patch had come out. I think there is a newer version now, so what I said may no longer be true. To be honest, I was having so much fun with the character, that I only worried about issues that affected him directly. One of the examples of the rules that are not enforced is the rule about Ranger abilities. I have worn Plate Mail, and it does affect his spell-casting, but it also states that this should disable his Ranger abilities. Well, I can still go into Stealth mode (granted that this may affect who can "see" him as Plate Mail makes a lot of noise, lol) and can still track out creatures around me (Listen and seek skills don't appear to be affected). So really, what skills are affected by the armor? Hmmm. Maybe dual wielding. I used to do dual wielding exclusively in the campaign as having a lower AC didn't really affect my character too bad. However, now when I go into online mods, I need all the AC I can squeeze out. So I just use 1 weapon and a shield now. What good is it to hit someone with dual wield if you die in a couple of seconds. LOL. Maybe some of the classes when combined will offset some of the weaknesses of whichever class that has them. My character is a tri-class. He has some strengths as a tri-class, but he is somewhat diluted since he is not Pure Vanilla. I don't know. I hope that when the expansion comes out, or when they have EPIC RULES integrated, that I can continue raising levels. Until then, I will be satisfied with how he is.
__________________
<br /><br /><b>Protectorate of the OHF<br />Death Waits 4 U ALL</b>
Tobbin is offline   Reply With Quote