I would ditch the levels in fighter completely. Just go ranger/rogue. I personally feel taking more than two classes really dilutes your level potential. The extra feats for being a fighter come in handy, but you'll do fine with ranger and rogue.
I think adding rogue levels to any fighter or fighter sub-class beefs them up significantly. Rogue sneak attacks add a lot of damage, and they can go off more often than you think. If you use a henchman, and the enemy attacks them, you'll get constant sneak attacks, which really knock an enemy out. Also, the Evasion feat allows you to avoid a lot of damage from traps and spells.
I really found ranger/rogue to be a fun class combination. You can use ranged attacks to soften up an enemy, then switch to your dual weapons and slash them to bits. Just be careful of heavy hitting enemies, because your AC will be on the low side. Keep Potions of Barkskin on hand for tougher fights. The major drawback is that a lot of enemies are immune to critical/sneak attacks. These will be really tough fights. Enemies with this immunity are all undead, all constructs (golems and the like), dragons, and assorted other boss class enemies. There are eight or so areas that have primarily undead for enemies.
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