Quote:
Originally posted by WOLFGIR:
quote: Originally posted by Tiresius:
I just thought i would post what i've decided.
Ranger/Rogue/Fighter with a 10/6/4 level split respectively. Please correct me if my reasoning is incorrect:
lvl 10 ranger: get improved dual wielding at lvl 9 and extra racial enemy at 10.
lvl 6 rogue: no particular reason
lvl 4 fighter: one feat per 2 levels = 2 extra feats.
now that i think about it, i dont really know much about rogues. How do the backstab multipliers work? any further advice would be great. And i thought hard about being a "ninja" but decided against it. i thought it would be cooler to dual wield stuff. I remember it was highly disapointing with my wizard to forge really cool weapons, but not be able to use them. also...im deciding between long sword/short sword and rapier/short sword. I appreciate any help.
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Well first of all you receive a XP penalty for not keeping rouge and and fighter equal. Rouge is best by the unequal number and fighter with even numbers. Touges get increase in sneak attack at uneven levels, 1 =1D6, 3=2D& etc etc. Fighters get the extra feat at even numbers.
At level 5 rouge you receive 3d6 in sneak, have imp evasion I think, at least evasion, alot of skills and with maxed out use magic item you can use pretty much any object in the game.
so a better way would be to have ranger lvl 10, rouge lvl 5, fighter lvl 4.[/QUOTE]I hate to correct you Wolfgir, but the game doesn't penalize you for having 2 levels apart. Maybe 3, but not 2. I didn't lose anything when I was raising up levels. My character was a Ranger - 6, Rogue - 4, and Sorceror 2. Didn't have any problems with that character. I did raise him up to Ranger - 11, Rogue - 4, Sorceror - 5.