With an addy like yours I'm almost certain doors won't be the problem
Looks great and very exciting!
I am really surprised at the quickness and depth of this creation aspect in this game but am new to trying to create a module or anything like this.
Balance is a hard subject /)eath. I guess keeping track of your encounters based on what level you were combo level you encountered during the game wieghs alot. Story lines, triggers, spawn points, ITEMS, etc.. If you go back into the original D&D game you will find in most cases the DM's were a little more forgiving [img]smile.gif[/img] LoL!
I made a module that had a setting in a poisoned gassed up sewer with impossible winged beasts all around. A very nice treasure item if I beat them.
I got my 20th level Barbarion Half-Orc into the new mod only to be mopped up by my own creatures..
Having my confidence up there from being able to "Knockdown" most anything in the game to this. So imho I say concentrate more on story line and wonderful scenery as you have got and have fun in that aspect.
I hope "Billy" and his friend make it to where they are going!
Hot bowl of soup and a shave