Oh, the dwarves in the red dragon lair. Yes. Not difficult at all, with the right technique.
YOUR ENEMY: The deurgar fight in a combinded force - fighter/thiefs with clerical support.
POSSIBLE CHANGES/FLAWS TO/IN YOUR TECHNIQUE:
1. It is imperitive that you do NOT allow them to surround you.
2. It is imperitive that you keep your positional discipline with your henchmen.
3. It is imperitive that you reduce the clerical support either through attrition (enemy death) or through affect spells (darkness, silence, etc.)
4. It is helpful to use an affective weapon, such as the "Neversleep" rapier. Damage is fine, but you're being mobbed.
5. Sound Burst spells can be helpful against massed enemies, but are not terribly effective against these.
6. Use HEAL potions. The CCW potions just aren't powerful enough by this point in Chapter 3.
Consider hit-and-fade techniques. Consider strategic withdrawls. Some enemy NPCs will follow you. Others will stop. Defeat your enemy in detail, do not try to take them en-mass.
SUGGESTIONS FOR YOUR COMBAT PACKAGE:
1. Gold circlet (exact name???) will protect you from mind affecting spells. Use it.
2. Rod of Ghostly Visage will do substantial damage reduction. Use it.
3. Boots of the Gargoyle will allow you to cast Stoneskin. Use them.
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit!
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