As I noticed the other day fighting a certain dragon with my monk (ac29) vs my paladin (ac36), the extra armor class from the shield made the biggest difference not in how often I got hit, but in how often the knockdown feat put me on my butt. My monk would get knocked down, take a few melee hits, stand up, and...instantly get knocked down again. My paladin, on the other hand, only got knocked down a few times the entire fight, and had a much easier time with the dragon.
On the other hand, the paladin was prior to the latest patch, and I think they changed how often the monsters use their special attacks in that patch, because it sure seems I'm having more things use Feat attacks lately.
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