You need to put in some barbarian, fighter, bard or cleric levels. Basically, the thief needs to be a "sub-class" not a "main class."
I play a Ranger/Rogue, at times, and I think that the optimal balance is about 3 to 1 Ranger to Rogue. I level up in the pattern: rogue, ranger, ranger, ranger. (However level 1 MUST be a rogue.)
That will give me full ranger spell capabilities. My animal companion will be pretty strong. Plus, I will get the Rogue "anti-flat-footed" feat. [img]smile.gif[/img]
On the other hand, my first ranger/rogue was 5/4 into Chapter 2. She was weaker in combat, but had the "anti-flat-footed" feat. This feat is important because it preserves your dexterity armour bonus when surprised, possibly when surrounded, too.
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit!
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