I have started a human thief that seems to be not so great. I planned on making him an assasin of sorts duel wielding weapons. I got the 2 feats needed to be proficient two handed though I seem to die easily. My thief doesn't have many hit point maybe due to the fact that I only have a 10 cons. I also planned on using a lot of traps which doesn't work out a lot of the time because I am seen even hidden and the trap usually doesn't hurt enough this can be really bad when 4 or more enimies come running. I am also unable to recover traps because I can't raise my disarm traps ability high enough but to recover only the simplest of traps. Suffice to say when met with strong enemies or a group of enemies I can't make it with out a henchman. Does anyone have any advice on creating a thief that can hold his own in melee combat? Is dual weilding with a thief not a good idea or a waste of feats?
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