Quote:
Originally posted by masteraleph:
I really do wish that...that was part of the fun of stuff like BG2...of course, as Shield mentioned, control over anyone would be good...no, check that, GREAT.
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No kidding! This is especially annoying with the spellcasting characters. Why do they use all of their spells right away? Then you are stuck using the stone of recall so you can rest and get their spells back for the stronger monsters. At least do a script system like they did in the BG series, where you can keep them in missile mode until the big fights, then switch their script to spellcasting. At least it would allow you to give the character better direction.
I also hate that, when you tell a henchman to use missile weapons, they keep using them even if they have opponents hacking at them in melee. All of the monsters you fight use their missile weapons when you are at range, then switch to melee weapons when you close. Why not your henchmen? It can't be that hard to program!
In other words, I think the way the henchmen are scripted sucks.