I just finished today. I agree with the original poster. This game was not like the "choose your own adventure" that I love so much, which i think BG 1 and was. It was a different game altogether really, but still i prefer the BG "type" of game. The plot was too simple, and alignment seemed to not play a big part of the choices i made.
The dungeons all did look the same, except the fire giant Lair, which i enjoyed, it had a real sense of danger. There was way too little diversity between the dungeon and home "decor". I missed a sense of "building a team" as BG had. I also agreed with the feeling of "what a waste" upon having to sell the sweet daggers and longswords i found, as i always play a cleric protagonist and would have given those to my tanks.
It was enjoyable, but i also think it was too easy, there were dungeons where i went straight through without having to rest a single time. No battle called for a specific set of special spells to be memorized just for that battle. My standard set of spells got me through anything ( a mix of summoned creatures, buffs and damage spells) I saw a post on psionics here and thought i was going to go up against some mind-flayers, but it never happened.
Im going to explore multi player and maybe check out some player-made modules!
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