I dont mind being able to bash open chests, they have damage resistance for the strong ones. What I do mind is that none of them seem to have elemental resistances. Any spell or weapon that does even 1 point of elemental damage can break chests and doors. Any PC can break a chest.
Also sucks that most of your summons and familiars/companions have high spot/search skills. They find the traps and hidden monsters for you.
Rogue is convenient now instead of essential.
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